Sakai: It is very important for me that my Usagi stories are easily accessible. UBLOG: How important do you find it to start your Usagi stories in a way that any reader can pick them up regardless of if they have previously read any of your work? The entire ending of Heebie-Chibis and the theme of “friendship” was her idea. I create alone with Usagi Yojimbo and it’s good to get another person’s perspective on how the story should go. ![]() Sakai: I bounce ideas off of Julie and she gives a lot of input in the creative stage, something I am not used to. UBLOG: What is the difference in your approach when writing for early readers as opposed to writing for adult readers? We are preparing to work on the next Chibi-Usagi graphic novel. We are very pleased with how Attack of the Heebie Chibis turned out and are so glad it is nominated for an Eisner Award. The pages then go to her daughter, Emi, who colors it on the computer, then back to Julie to add more texture to the colors. Julie “corrects” the art into more of a chibi-style, hand letters, then inks it. ![]() Julie and I develop the story together then, since I am more used to sequential storytelling, I thumbnail and rough out the story on two-ply Bristol boards. but this has been my favorite collaborative effort. I’ve worked with a lot of people in the industry - Sergio Aragones, Stan Lee, etc. “Chibi” is Julie’s natural style so it works really well. Watch our website for more details, or you can join the UYrpg mailing list.Stan Sakai: We would definitely like to do more Chibi Usagi stories. Instead of piling on more and more hit points, better fighters look to create circumstances where they can use their abilities to keep from getting hurt.įans of Ironclaw and Jadeclaw should be able to pick up UYrpg very easily, finding a lot of what they already know with some key innovations that make for more action and less book-keeping. Most importantly, characters learn special abilities that allow them to avoid certain kinds of damage in certain kinds of circumstances. UYrpg adds many more special abilities for fighting, for leading, and for socializing.This division keeps dice from getting mixed up and speeds play. UYrpg uses twenty-sided dice for Damage Dice, and other polyhedrals for Skill Dice.Battles against dozens of foes resolve much more quickly - as per the Usagi comic book. In UYrpg, the key defense is the Counter-Attack, which allows characters to strike down foes even when it's not their turn. In Ironclaw and Jadeclaw, the key defense is the Parry, which prevents an attack.UYrpg's initiative system is greatly simplified, which speeds play.What's the difference among Ironclaw, Jadeclaw, and Usagi? UYrpg has rules not unlike Sanguine's acclaimed Ironclaw and Jadeclaw games, but with some key differences: A conversion guide for transferring Gold Rush edition characters to Sanguine's edition will be available on the Sanguine website. The Sanguine edition is a different game. Isn't there an earlier edition of UYrpg?An earlier edition of Usagi RPG was published by Gold Rush Games. ![]() You can visit their official Usagi RPG website at . What is Sanguine Productions?Sanguine is the acclaimed producer of Ironclaw, Jadeclaw, and Albedo role-playing games. More than twenty years later, Usagi has won two Eisner-Awards and continues to be a fan favorite. What is the Usagi Yojimbo comic book?Stan Sakai's first Usagi Yojimbo story was published in 1984: a story about a rabbit samurai forced to wander as a masterless ronin when his lord falls in battle, betrayed by his former allies. The general release is scheduled for August 1, 2005. Some copies are still avaiable from Sanguine Productions. Sanguine's Usagi game has had a limited-edition release at Anthrocon on July 7, 2005. Play along side Usagi, Tomoe, Gennosuke as they fight Lord Hikiji and his minions. A unique system combines simple rules for complex results - even allowing characters to trade old abilities for new ones as the world changes with them. More that a source-book for the Usagi characters and stories, this game stands apart as a combination of story-telling and role-playing - where players work together to craft tales of heroism and drama. Players take on the roles of brave samurai warriors, clever schemers, wise priests, and other heroes as they battle against the forces of corruption, despair, and evil in Sakai's fantastic blend of historical and fantastical Japan. But a house that heaps evil upon evil cannot stand. While the warring states have been brought to peace under the watchful eyes of the Shogunate, danger still abounds in the form of greedy bandits, scheming warlords, and even the supernatural. Last Update: 1 What is Usagi Yojimbo Role-Playing Game?Based on Stan Sakai's Eisner-award winning comic-book series, USAGI YOJIMBO: Fantasy Role-Play is a stand-alone game set in a fantastic version of Tokugawa-era Japan.
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